|
b7716d2dea
|
Repurpose mat::Conductor to mat::Static
This will allow taking a material-independent snapshot of the SimState.
|
2020-09-06 12:18:31 -07:00 |
|
|
d26b4197af
|
Introduce a Driver abstraction to encapsulate the SimState and the Renderers
|
2020-09-06 11:24:48 -07:00 |
|
|
3b1397e90c
|
Implement a NullRenderer
|
2020-09-05 23:41:28 -07:00 |
|
|
fc14961d32
|
Render simulations to the terminal and to disk simultaneously
|
2020-09-05 17:43:51 -07:00 |
|
|
861d7430e2
|
Tune some rendering constants
|
2020-09-05 14:44:26 -07:00 |
|
|
8e71e02ac1
|
Fix clippy errors
|
2020-09-04 16:49:24 -07:00 |
|
|
6d7bb5becb
|
Generalize rendering into a trait
|
2020-09-04 16:12:33 -07:00 |
|
|
99cb824a36
|
Implement a mp4 renderer
|
2020-09-03 22:34:56 -07:00 |
|
|
aff8764114
|
Implement a BH-curve material (example material is 3R1)
NB: I think there are some errors needing to be worked out, but at least
it doesn't crash!
|
2020-08-27 23:41:57 -07:00 |
|
|
6ac0dafa47
|
Have the GenericMaterial be an enum to make it easier to replace the ferromagnet model
|
2020-08-27 12:51:12 -07:00 |
|
|
c68964403d
|
Fix COMSOL ferromagnet model, and make a new example for it
I'm a little skeptical of it as a model, though.
|
2020-08-22 22:35:45 -07:00 |
|
|
f4d8ffdf34
|
Untested ferromagnetic model
It's pretty basic.
|
2020-08-22 21:55:27 -07:00 |
|
|
dff8166906
|
Format these math comments so that they render properly for a tex-aware editor
Also document an error in the current logic
|
2020-08-16 20:14:46 -07:00 |
|
|
72c2ee599e
|
Track the simulation time, and configure the feature size
|
2020-07-31 19:01:00 -07:00 |
|
|
5e4699b3e6
|
Fix the conductivity error (was calculating the wrong timestep)
Also, use f64 and force them to be real.
|
2020-07-31 18:46:19 -07:00 |
|
|
5388658b00
|
Add [broken] conductivity support
It doesn't seem to be solved by using f64
|
2020-07-31 18:03:40 -07:00 |
|
|
56cc5980dd
|
Demo a B-imulse, because it behaves more symmetrically
|
2020-07-25 00:27:58 -07:00 |
|
|
1d9aa738ac
|
Render just the B field: it gives a better visualization here
|
2020-07-24 23:39:07 -07:00 |
|
|
2e92980113
|
Buffer the rendering for better framerates; create a more useful example
|
2020-07-24 23:25:16 -07:00 |
|
|
5360d2c6d3
|
Add a 2d color-based renderer
|
2020-07-16 00:31:20 -07:00 |
|
|
b890d8dc3a
|
Fix the math errors so that 2d simulations appear to now conserve energy.
|
2020-07-15 23:34:51 -07:00 |
|
|
a82c2f60e7
|
broken: expand to two dimensions.
Broken because there seems to be a scaling issue, and also the previous
1d simulation has no effect when ported to this new 2d world.
|
2020-07-14 23:26:27 -07:00 |
|
|
80cb3a9d52
|
Add a color terminal renderer
|
2020-07-12 23:00:54 -07:00 |
|
|
52c2b5be5a
|
Render the B/E fields in a way that's a little more insightful
|
2020-07-12 21:52:20 -07:00 |
|
|
2174113e7d
|
Fix the inverted sign so that the energy looks reasonable now
|
2020-07-12 21:35:40 -07:00 |
|
|
0ea06af0b0
|
Add a way to render the state
Note that this has exposed some scaling error that needs to be fixed.
|
2020-07-12 21:17:15 -07:00 |
|
|
ccd7b45fc8
|
Implement time stepping of both the B and E field
|
2020-07-12 20:51:28 -07:00 |
|
|
5e237800b4
|
Initial commit
|
2020-07-12 19:14:13 -07:00 |
|